PBR Map Generator

Convert a flat texture into a full PBR material stack.

Generate normal, roughness, metallic, AO, height, and emission maps from a source texture so the material is ready for game engines and 3D tools.

Outputs

  • Normal map generation
  • Roughness and metallic extraction
  • Ambient occlusion and height maps

Use cases

  • Upgrade flat textures for Unreal Engine or Unity
  • Build material previews faster
  • Move from concept image to engine-ready maps