One reviewed stack, separate Blender material inputs
Base Color is color data. Roughness, metallic, normal, AO, and height carry technical material data and should not be sampled as ordinary display color.
- Albedo map: Generated brick albedo map preview
- Normal map: Generated brick normal map preview
- Roughness map: Generated brick roughness map preview
- AO map: Generated brick ambient occlusion map preview
- Height map: Generated brick height map preview
- Emission map: Generated brick emission map preview
- Metallic map: Generated brick metallic map preview