Plan a complete pass lineup, calculate prices from the Robux you want to receive, prepare circular-safe 512 px artwork, generate player-facing copy, and export ready-to-paste Luau scripts from one mobile-friendly workspace.
The builder runs without Roblox credentials. Plans and uploaded artwork stay on this device, and the launch pack downloads as a ZIP with CSV, JSON, icons, implementation notes, and server/client script templates.
Read the complete Roblox Game Pass Maker guide for the joined PLAYTEX AI, Creator Dashboard, and Roblox Studio workflow.
Roblox game passes are one-time purchases for permanent privileges inside a published, accessible experience. Uploaded icons must be no larger than 512 by 512 pixels, and important artwork should remain inside the circular crop. For repeatable purchases such as currency, revives, or temporary boosts, use Developer Products instead.
The price planner estimates a 70% creator share for in-experience sales and rounds down to whole Robux. Roblox reporting and current policy remain authoritative, so the generated client template retrieves live product details instead of hard-coding the price shown to a player.
No. It creates an unauthenticated launch pack and guides you through Creator Dashboard. Roblox Beta APIs leave room for authenticated publishing later.
The ZIP contains a pass CSV, restorable plan JSON, 512 px icon exports, implementation notes, a pass configuration module, a server entitlement template, and a client purchase template.
Artwork is stored locally in the browser using IndexedDB. The builder does not upload icons or request Roblox credentials.