3D Model Generator

Generate 3D model concepts and connect them to production texture workflows.

Use PLAYTEX to create 3D model starting points for game assets, then move through texture generation, PBR map creation, HDRI lighting, and asset-binding workflows.

What it supports

  • AI-assisted 3D model generation for game asset exploration
  • Mesh and material workflow handoff into PLAYTEX texture tools
  • Lighting previews with generated HDRI spheres and PBR materials

Where it fits in the PLAYTEX pipeline

Start with the 3D Model Generator when the asset form needs to be explored, then use the PBR Map Generator, AI Texture Generator, Image Editor, HDRI Sphere Generator, and Asset Binder to prepare the model for engine-facing review.