Turn One Texture Into a Complete PBR Material

Upload a source image, generate aligned albedo, normal, roughness, height, AO, metallic, and emission maps, preview the material in 3D, and export the stack for production.

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Keep every channel aligned

Build the complete material from one source so the maps remain visually consistent across the workflow.

Preview before export

Inspect the material in 3D, tune the important channels, and package the result for downstream use.