PLAYTEX AI — Fantasy city at night

City Skyline → Fantasy Realm → Industrial Grit → night, with seam fix enabled.

These are existing library outputs, reviewed 2026-09-04. Workflow labels summarize saved controls; the full generation prompt is not published. No new AI generation was performed for this demonstration.

Inspect the horizon join and architecture at close range before using it as a background.

Equirectangular World Environment Texture using the same 2048×1024 LDR source; strength 1; no added lights. Identical objects and camera across examples. Cycles CPU, 32 samples, denoising; AgX Medium High Contrast; exposure 0; gamma 1. This is an environment integration demonstration, not measured HDR lighting.

Use source.png for the repeat/environment test. Texture map packs contain newly derived 512px maps from the deterministic PLAYTEX AI core, not measured material properties. Unity uses metallic in R and smoothness (1 − roughness) in A. The original unedited library file dimensions were 3840×1920.

Sample use is subject to the PLAYTEX AI Terms: https://www.playtex.ai/terms
